A♠ Printable game kit

Indoor & Backyard Scavenger Hunt Kit

Clue cards, photo challenges and a tally sheet for hunts that work in a living room or a backyard.

Players
2–20 players
Ages
Ages 5+
Play time
30–60 min
Prep
20 min prep
A child in a scout uniform looks through a magnifying glass during an outdoor hunt

A scavenger hunt is the rare party game that gets everyone off the sofa, mixes ages without effort and needs almost nothing you do not already own. This kit turns the idea into something you can run in twenty minutes of prep: clue cards sorted by setting, a photo-challenge card for older players, a team tally sheet and a short answer key that keeps the host from forgetting where the last clue went.

What is in the kit

Everything below is shown as a card preview further down the page. Print the page, cut along the dashed lines and you are ready to hide clues.

  • Indoor list card — ten everyday objects that exist in almost every home, from a spoon to something with a zipper.
  • Backyard list card — nature finds such as three different leaf shapes, a smooth stone and something that smells nice.
  • Riddle clue cards — short rhyming hints for a chained hunt where each clue leads to the next hiding spot.
  • Photo challenge card — for teens and adults with a phone: recreate a famous painting, find a shadow shaped like a letter.
  • Team tally sheet — points per item, bonus points and a tiebreaker line.
  • Host key — a single card listing every hiding spot in order so nothing stays lost in the laundry basket for a month.

Setup checklist

Before guests arrive

  • Decide on the format: list hunt (find items) or chained hunt (follow clues)
  • Walk the space and mark rooms or areas that are off-limits
  • Print the cards and cut them out; write hiding spots on the host key
  • Hide chained clues in reverse order, starting with the finish line
  • Put a small bag or basket and a pencil in each team pack

At kickoff

  • Split into teams of two to four, pairing younger kids with an older helper
  • Read the boundaries out loud and point to the off-limits doors
  • Set a visible timer (a kitchen timer works well)
  • Agree on the return signal, such as a whistle or a shout of the team name

How to play

  1. Hand out team packs

    Each team gets the same list card, a tally sheet and a bag. For chained hunts, give each team only the first clue.

  2. Start the clock

    Most indoor hunts land well at 20 to 25 minutes; backyard hunts can run 30 to 40.

  3. Find, collect or photograph

    Teams collect objects they may move and photograph anything that should stay put, like a birdbath or a painting.

  4. Return on the signal

    When the timer goes off every team heads back to base, even if they are one item away.

  5. Score together

    Go through the list out loud. Each item is one point, bonus items are two, and the group decides on borderline finds.

  6. Celebrate and reset

    Hand out a small prize or first pick of dessert, then have everyone return borrowed objects before the next game.

Printable card previews

Variations

VariationBest forWhat changes
Color huntAges 3–6Each team gets one color and finds five things in it. No reading needed.
Alphabet huntAges 7–12Find one item for as many letters as possible in 15 minutes.
Chained riddle huntMixed familiesSix to eight rhyming clues lead to a final treat. Works well for birthdays.
Photo-only huntTeens and adultsNothing is moved; teams show photos at the end, and style points are allowed.
Glow huntAfter dark in a yardHide glow sticks or reflective tape; give each team a flashlight and a clear boundary.

Host notes

Keep the first round short. A hunt that ends while people still want more is far better than one that drags until someone gives up. If you have a wide age range, give younger teams a picture version of the list: a quick doodle next to each word is enough.

For outdoor hunts, walk the boundary with everyone before you start and name a grown-up who stays at base. Skip anything that involves picking plants or disturbing birds and insects; the photo rule handles those finds nicely. When the game ends, let the winning team hide the clues for round two. Kids love being the ones who know the answers, and it gives the host a well-earned break.